u ∈ [0,1], v ∈ [0,1], t = seconds, a = avg amplitude [0,1]
Rotation
Fourier Series
Harmonic Orbitals
Game of Life
How to Use ⚙️
Input Source: Use Audio File or Microphone (allow permission if prompted). Switch devices if no signal.
Display Modes:
Waveform / FFT / Stereo Phase: classic oscilloscope views with Afterglow, Smoothing, and Line Width controls.
3D Waveform (flat/top) and 3D/2D Spectrogram: time/frequency landscapes with perspective and grid.
Particle Cloud: parametric 3D shapes driven by audio. Edit equations x(u,v,t,a), y(u,v,t,a), z(u,v,t,a), choose presets, and control per‑axis rotation and speed.
Fourier Series Shape: audio builds a radial shape from harmonics. Set Harmonics and Contribution. (still work in progress)
Polygon Morph: audio morphs sides, rotation, and radius for geometric shapes.
Harmonic Orbital Systems: audio‑scaled planets orbit with optional 3D tilt, depth, spin; toggle orbit paths, set planet size.
Game of Life: audio injects life/noise and biases rules. Tune Cell Size, Reseed, Birth/Survival thresholds.
Theme & UI: pick a theme; controls are scrollable. Knobs update styling with theme changes.
Copy/Share: use “Copy Settings URL” to share the exact configuration. Loading a URL restores all controls (display mode, particle equations/rotation, Fourier/orbitals/GoL settings, etc...).
Tips: increase Particle Count or decrease GoL Cell Size for denser visuals; switch Audio Response between FFT and Signal for different motion; Adjust survival boost for GoL to respond to different audio dynamics